// Copyright 2013 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

// package state defines the structs used for the game state.
package state

// State is a collection of all of the game state that we need to simulate the
// game. Note that this does not include the Rules, which is a different struct.
type State struct {
	// The list of squares available to the client.
	Squares []Square `json:"squares"`

	// Other slices go here.
}
